Post by Not A Wizard on Jul 20, 2015 0:15:43 GMT
HOMUNCULI CHARACTER CREATION
Homunculi:
- F-Rank Stats, with one being E or D. [For most Homunculi this will be Od.]
- 1 D rank Skill, or up to 3 E-Rank Skills.
- The Homunculi Abilities found below. Take all of them.
- 3~5 E rank Spells/Techniques.
- Starting Equipment is same as whatever Faction the Homunculi belongs to. [Usually the Guild.]
Homuncili Abilities:
Name: Innate Knowledge
Description: Homunculi are born with certain amounts of Innate Knowledge. This Knowledge is almost purely academic, but gives them a basic foundation for their purpose. [Upon character creation, elaborate what specific areas of Knowledge this skill covers for the Homunculi in the skill. Note this skill only covers knowledge, so how to perform certain actions will still fall under skills and have to be upgraded normally. Can have up to 3 areas of knowledge/expertise, but the knowledge in each will only go up to D-Rank at max.]
Rank: D
Name: Magical Specialization
Description: Innately magical creatures, Homunculi are very often specialized towards a specific form of Magecraft, although it can be any form of magical ability or skill. Any techniques or actions involving this ability or skill are given a + modifier. (++ if upgraded to D-Rank.) Must specify what skill or ability in this abilities description.
Rank: E~D
Name: Recharge
Description: The ability which makes Homunculi so desired, their ability to rapidly recharge Od. If not attacking or using any spells/techniques during a turn, a Homunculi may recharge Od during that turn instead. [Od recharged is 2 at E-Rank, and increases by 2 for every rank up, so D is 4, C is 6, etc.]
Rank: E~S